A novel control & software architecture using ROS C++ is introduced for object interception by a UAV with a mounted depth camera and no external aid. Existing work in trajectory prediction focused on the use of off-board tools like motion capture rooms to intercept thrown objects. The present study designs the UAV architecture to be completely on-board capable of object interception with the use of a depth camera and point cloud processing. The architecture uses an iterative trajectory prediction algorithm for non-propelled objects like a ping-pong ball. A variety of path planning approaches to object interception and their corresponding scenarios are discussed, evaluated & simulated in Gazebo. The successful simulations exemplify the potential of using the proposed architecture for the onboard autonomy of UAVs intercepting objects.